Apple’s Vision Pro: A Glimpse into the Future of Computing or Just Another Tech Trade-Off
Title: “Apple’s Vision Pro: A Glimpse into the Future of Computing or Just Another Tech Trade-Off?”
Well, brace yourself for the latest tech spectacle – Apple’s Vision Pro has officially landed! No more daydreaming about computers you wear on your face; this headset is here to claim its spot in the future. At a starting price of $3,499, Apple promises to usher in the era of “spatial computing,” which is essentially about running apps all around you. But hold on, we’ve seen VR headsets before, right? The Oculus Rift made its debut in 2013, and now we’re surrounded by successors like the Meta Quest 3. So, what’s the big deal with Apple’s Vision Pro?
Let me break it down for you in a way that won’t make your head spin like a VR experience gone wrong.
First off, Apple doesn’t want you to call it a VR headset, but let’s face it – it’s a VR headset. Picture yourself in a world where you put on a slick device on your head that magically transports you to the moon or Joshua Tree. The Vision Pro boasts top-notch hardware, flaunting a design that’s more iPhone 6 than clunky VR headsets of the past. Magnesium, carbon fiber, aluminum – it’s like Apple took a trip down its own iconic product lineup to craft this sleek piece of tech.
But, and there’s always a “but,” right? The front display, although marketed as a window to the real world, turns out to be a somewhat dim OLED covered in reflective glass. So, no, you’re not making real eye contact, and the eyes staring back at you might just be a tad creepy. Plus, let’s talk about the elephant in the room – the hefty external battery. It’s a design trade-off that’s hard to ignore, making you question whether you’re willing to sacrifice your hairstyle every time you put on the Vision Pro.
Now, onto the real philosophical dilemmas. Is the Vision Pro so fantastic that you’re ready to trade your laptop bag for a giant carrying case? Do you prefer seeing the world through screens rather than your own eyes? In simpler terms, is this gadget so extraordinary that you’d choose to use a computer inside rather than out here in the real world? Let’s dive into the nitty-gritty.
Apple has been waving the AR (augmented reality) flag for quite a while, but surprise, surprise – they drop the Vision Pro, a full-fledged computer with real apps, aiming to cozy up next to your Mac and iPad. But, and here’s another “but,” there are trade-offs – big ones. Let’s talk weight. The Vision Pro is not your feather-light friend; it’s like strapping an iPad to your face. Apple opted for an external battery, and guess what? It barely gives you two and a half hours of battery life. So, yes, all that weight is loaded onto your face, and you’ll feel it after a marathon session.
Now, those displays Apple is raving about – tiny microOLEDs with mind-boggling pixel density. They’re the reason this headset costs a pretty penny. But, and you guessed it, there are trade-offs. The field of view isn’t exactly vast, and there’s a bit of color fringing around the edges, making it feel like you’re peering through binoculars. And remember those dreamy ideas of optical AR? Well, they’re not quite there yet. The Vision Pro settles for video pass-through, which, mind you, is quite impressive, but still a compromise.
Let’s not forget the grand features – Personas, hand and eye tracking, and visionOS. Personas scan your face, but in beta, so don’t expect flawless results. Hand and eye tracking? It’s a superpower at first, but soon you realize it’s a bit distracting. And visionOS, based on iPad OS, brings a chaotic free-floating window experience. It’s bananas, overwhelming, and sometimes hard to manage.
But wait, there’s more. If you’re envisioning the Vision Pro as a giant Mac display, good news and bad news. It works like a charm, but you’re limited to a single 2560 by 1440 Mac display. Multiple monitors? Nope, not here.
And what about AR? Well, brace yourself again – there’s not a lot of it. Three true AR moments in the whole experience, to be exact. Apple might have unleashed a simulator for the future, a dream factory for hardware yet to come.
Now, let’s talk about the not-so-great moments. VR games and fitness apps are missing, and the Vision Pro is not the best companion for those energetic VR experiences. Also, motion sickness – it’s a real thing. A word of advice: go slow, find your limits gently, or you might find yourself in a queasy situation.
Oh, and the cameras? Don’t get your hopes up. Photos look like a PS3 version of yourself, and videos have their fair share of compression and barrel distortion. Shooting spatial videos on an iPhone 15 Pro Max and watching them back on the Vision Pro? It’s a bittersweet experience – reliving